![]() I am trying to get my steering wheel to work and play NFS: Underground 2! I have tried everything and failed. Sorry for the messy post, appreciate the help! Pic: the black boxes just flutter and move and are pretty annoying while trying to play.Īlso all water seems to have this striped graphical issue as well: THIS IS FROM MY REDDIT POST (has pictures and all that jazz) :Ĭurrent state, ended up messing with more stuff, game runs smoother but can randomly lag and also has all this weird graphical errors, ESPECIALLY in the desert / while drivingĮdit 2: still using the settings in the first edit, game is playable but the desert is really buggy, anyone know a fix? i was hoping someone could take a look at my settings and see if theres anyway i can clean these issues up. The desert ground is VERY glitchy, just constantly fluttering with black boxes. ![]() all water seems to have a striped graphical issue and 2. I have been messing with settings all day and have the game running at a smooth 60fps. I basically downloaded pcsx2 strictly for jak 3, it was my favorite game growing up and id love to re-play it. I just made a reddit post about this as well ( ) The next 2 screenshots are with Trilinear filtering, showing the incorrect display of the map: This shows the correct appearance of the map in-game and when paused: Here are 2 screenshots with Bilinear (PS2) filtering. Go back to GSdx config options and change 'Filtering' to any of the Bilinear options.ĥ. Press start and observe the appearance of the menu map.Ĥ. Confirm, and in-game observe the appearance of the minimap. Under the 'Filtering' config option, choose any of the 3 Trilinear filtering options.ģ. In GSdx plugin configuration, select OpenGL Hardware rendering.Ģ. With trilinear filtering enabled, map elements such as player location arrow, shops, visible roads etc do not display.ġ. This affects both the in-game minimap and the pause menu full map. Using any Trilinear option with Yakuza 2 causes many elements of the map to disappear. Plugins Used: GSdx 20170127142046 (MSVC 19.00 SSE4.1/AVX) 1.1.0 - OpenGL Hardware - internal resolution 3840x2160ĭescription: The latest beta (or one of the recent releases) added support for Trilinear filtering in GSdx settings.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |